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All Projects

Early Access

We were tasked with increasing product awareness as Monstrum II entered its beta phase and increasing sales once the product reached Early Access. We had to ensure awareness was high with the core consumers and build incremental interest from players/ consumers we identified as a potential audience. This meant the platforms we implemented across had to adhere to strict targeting perimeters while allowing us to have very careful control of the spend.
Tasks
Media Strategy, Planning and Implementation
Territories
USA, UK, GER, FR, SPA, KOR, JPN, RU
Channels
Social, Search